Version | Bug | Severity | Status |
V8.1 | After file reload, Sim is always adult male, no matter what
it was previously. Also some meshes and textures missing or incorrectly
loaded Characters '3' & '4' always reload as per the |
Minor, manually restore the figure using the normal mesh and texture selection controls | Under investigation, low priority |
V8.1 | Error when loading keyframe animations - actually, the problem is with selecting keyframes | Serious: The work around is to open the kfd file with an
editor like Notepad. The second line will be something like: s PoseName (probably Default) Remove the PoseName (leaving the s at the start of the line) and save the file. It should now work. |
Fixed in v8.1.1, get it here |
V8.1 | Missing default subset data in Pose Library | Serious. Work around: replace the last five lines of a
library with All |
Fixed in v8.1.1, get it here |
V8.1 | When using the user defined camera positions, the sliders aren't updated, so when they are next adjusted the camera jumps back to to its old position | Minor | Under investigation, low priority |
V8.1 | When SimPose restarts, any props attached to a Sim have the wrong texture | Minor, use the normal controls to reattach the prop | Under investigation, low priority |
V9.0 | When displaying a background image and then changing a Sim's body/head texture, the program crashes | Major, program unusable in those circumstances | Fixed in v9.01 |
V9.0 (may be earlier) | Program crashes during start-up | The problem is with particular file names, such as: "b104fafit_britneysoccer-PELVIS-BODY" normally this would be preceded by "xskin" | Fixed for file names known to cause a problem in v9.01 |
V9.0 | When you export an object and then re-import for use as a prop etc, the program crashes. | Major, no known work around | Under investigation |
![]() | Minor: annoying, but can be corrected using normal program controls |
![]() | Serious: complex work round, e.g involves modification of data files |
![]() | Major: no work around, may involve permanent loss of data |
![]() | A report of the program crashing, possibly due to unexpected data in a model or animation file. Awaiting confirmation and detailed investigation. |
![]() | Possible memory leak causes the graphics card to run out of texture space when a lot of skin changes performed. Hopefully fixed when moving to openGL. |
Feature | Status |
OpenGL support | In v9.0 |
Support for multiple libraries | In v9.0 |
Pose images in library file | Possible in v9.1 |
Preserve filter settings on closure | Under investigation |
Timeline control for keyframe animation | In v9.0 |